On Point

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On Point (Steam VR) – Review

Have you ever wished there was a way to enjoy the classic arcade nature of light gun games in VR? Well, the wonderful team from Actuator Digital have more than got you covered with their debut title, `On Point`. Before I go too crazy with the puns, I can already see that this one will be a banger.

On Point is an arcade-inspired VR first-person shooter that brings the magic of light gun games like Duck Hunt, Point Blank, and Time Crisis. Filled with Warioware-style minigames, you’ll need to think, aim, and blast your way to a high score through endless shooting minigames. This is not a game where you will experience a killer story, but you can expect to have one hell of a time.

You will find yourself blasting through over 90 minigames each with unique challenges that will keep you on your toes. Whether you are a seasoned veteran or new blood to VR there is a mode for you. After choosing which difficulty you will run, the levels you play will be randomly selected.

Each level has a variety of requirements for you to score well, including gun accuracy, targets destroyed, and even how fast you can pull the trigger. Not meeting the objective or shooting the bombs will cost you a heart lose them all, and it’s game over.

There are loads of different objectives and challenges for you to overcome so I will take this time to break down just a few. In Stop The Lava Bomb, the goal is to protect a character from the looming threat of giant lava bombs blasting toward you from a volcano. Blast down as many of the lava bombs as you can and survive until time runs out.

Shoot the Fruit reminded me of games like Fruit Ninja or even Shooty Fruity. The objective is as simple as the last, shoot as many pieces of fruit before time runs out while also meeting your required targets.

Shoot the bottles had me feeling like I’d just entered an old Western saloon. Here you will find yourself standing in front of a bar where the objective is to shoot as many bottles as you can, whilst reaching your target goal before time runs out. I love the massive variety of minigames available, not only did this give me tonnes of variety but also a huge amount of playability. While I loved everything that I played, I was a little disappointed that the rounds were over so quickly. I would love to see some random survival mode on some of the minigames if only to see how long I would last.

When simply beating a level is not cutting the mustard anymore then it’s time for you to take to the leaderboards. Challenge yourself, friends, and family in local leaderboards or even take on the world in the online leaderboards.

Honestly, I thought I was scoring well until I was looking at the online leaderboard only to be humbled greatly by massive numbers much higher than my own. I guess I’ve got my work cut out for me and you best believe you’ll find me mixing it up with the best after lots more practice.

Visuals are vibrant, cartoony and very eye-pleasing, almost as if I’d stepped into an arcade set in something as brightly coloured as seen in The Simpsons. Looking around the arcade at the various cabinets on display I almost missed seeing the massive line of people waiting in line to get the next game on Time Crisis.

Shots fired, glass smashing, boulders cracking to pieces and that satisfying ting of hitting a target sounded incredible. The audio is (no pun intended) on point and married beautifully to a catchy soundtrack, that has been stuck in my head for days.

The team at Actuator Digital have delivered an absolute must-have title here with On Point. It is a family-friendly shootout that brings that classic joy of old-school lightgun games into the age of VR. Bright, bubbly, and jam-packed with content to experience, this is an easy win and a worthy shot at the top. Now available on Steam in early access, I would not wait around on this one guys, seriously get it now.

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The Good

  • Massive list of minigames
  • Bright colourful visuals
  • Leaderboards
  • Fun for the whole family
  • Challenging higher difficulty levels
  • Endless replayability

The Bad

  • Rounds felt a little short
  • No survival mode for each minigame
8
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10

Written by: Gary Nielsen

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