2018’s GRIS, by Nomada, is a beautifully made and well-received indie title. Fortunately, for the masses, it has been rereleased for Playstation 5 and Xbox Series X as a 4th-year anniversary celebration of its success.
This upgraded edition boasts new console-specific upgrades such as;
- Xbox Series S: 2K 120FPS
- Xbox Series X: 4K-60FPS or 2K-120FPS
- PS5: 4K 120FPS + DualSense features including haptics, speaker, and more.
For a full comprehensive review of GRIS as a complete title, follow the link here: GRIS – Review | MKAU Gaming
Playing on a Playstation 5 and a 4K TV, the game couldn’t look more gorgeous. This puzzle platformer already had a beautifully intricate art style, but with the enhancements, the incredibly delicate pastel sceneries and interwoven animations can shine in the glory they deserve.
Running at a crisp 120FPS meant that each slide and transition from gameplay to animation cutscenes was streamlined and flawless. There is rarely an overwhelming number of moving elements on screen in GRIS, but on the few occasions there are moving components, it runs smooth and buttery on PlayStation 5.
Utilising the DualSense features, haptic feedback through the control was added. While I am not a fan of haptic controls, in GRIS they are subtle and not overpowering, utilised in the most ideal of moments for added effect.
The in-controller speaker also chimes in with the contrasting thuds of her power move or the chirps of woodland creatures.
The latter are ideally appropriate in frequency to the given flow of the gripping tale, however, I can’t help but feel they missed an opportunity in showcasing more of the melodies and atmospheric sounds that marry the graphics and the story so perfectly together.
Overall, GRIS on PlayStation 5 ran like a dream, and while it doesn’t really have different performance modes, it doesn’t really need them. There is never too much strain on the console. Running at very stable frames and looking fresh and crisp, GRIS has never looked better… Not that it needed to try much harder.
The Good
- 4K on Playstation 5 = beautiful animations
- 120fps frames make for smooth gameplay
- Haptic feedback is subtle
- Sound used of controller speaker
- Perfect next gen revamp
The Bad
- Miss opportunity to include more audio sensory