GraviFire

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GraviFire – Review

Gravifire brings a whole new meaning to logic puzzle games and turns your world upside down. Developer and publisher Potata Company brings you an enjoyable puzzle game that tests your mental capacity. With up to 50 levels to complete, each one progressively getting more and more challenging, they’ll force you to think outside the box. With a simple premise of aligning several boxes onto specific locations on the designated area, the premise may seem easy but executing it is more than meets the eye.

As for the game’s storyline, you, the protagonist Green Fire, have been abducted by evil aliens who are forcing you to solve puzzles for tests. (Portal, anyone?) After doing so, Green Fire will be returned to his home planet. Even though the story may be a simple premise, this is certainly not the case for the game. Gravifire’s gameplay is elegant with its puzzle designs, and using logic may have gotten me to level 25 with a considerable amount of challenging features, but then we start seeing multiple areas to overcome at the same time, as well as the introduction of other barriers such as lasers or limited gravity.

It is almost guaranteed that you will be restarting the level multiple times as you try to get things just right. You do have the option to skip levels if they seem too difficult, but You’ll have to wait for the ten-minute cool down before you can do so again. On the plus side, you can replay previous levels if you decide your up to the challenge at a later date.

The main controls to the game are the use of keyboard controls, with the use of W, A, S, D, and the directional keys together, but you do have the option to use a controller and making use of the analog sticks, but both means of gameplay control are just as effective as the other.

Being a puzzle game, controls or skill isn’t what overcomes each level, it’s all about thinking outside the box, along with a bit of trial and error, and maybe a little patience. Along with its bright pixel 2D animation graphics, the music of the game brings everything together, helping to keep you going and focus on the intriguing puzzles at hand.

Overall Gravifire, for me, was an enjoyable break, and it would be great to see the game on mobile so I can enjoy the game while I’m out and about. As for the overall feel of the game, I enjoyed relaxing and taking a break from the world by just focusing on the puzzles. Thinking outside the box, mixed with some trial and error and a load of patience, Gravifile is an enjoyable little puzzle game that will help get your brain into gear. If you’re into puzzle games, I highly recommend it.

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The Good

  • Challenging gameplay
  • Enjoyable music

The Bad

  • Would be great if it was on mobile
7
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10

Written by: Simon Hayward

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