Everdream Valley is a charming farm adventure simulator, developed by Mooneaters, and produced by Untold Tales and VARSAV Studios. Everdream Valley mixes simulation and a little magic in this very pleasant farming experience. This is the Polish developer’s first project and ticks a lot of the boxes needed for a good farm adventure sim.
Your character is brought to your grandparent’s farm, and while upset at first, since your parents couldn’t join you, your character agrees to also help out around the farm. You’ll see just how run down it is after your grandparents spent some time away from the property – there is a lot to do.
During the day, you spend your time farming, gathering, building, and repairing, while at night, you magically take control of one of the animals on the farm, going on their own mystical adventure, but be wary, as with any adventure, there is always a danger – from gnarly geese to the wild wolves that reduce your stamina. Complete the quests and side quests, unlock new structures, and make the farm thrive. With so much to do, it gives you plenty of content.
The tutorial is pretty thorough and gives clear instructions on how the game works, but be careful to not get too ahead of yourself. If you do something that will be a quest later, it can mess the game up a bit. The worst I’ve found requires you to wait a few in-game days and re-do the quest. The easiest way to have it not happen is to just follow the quests as they come and focus on things that you have already completed, though once the initial quests are done at the start, it becomes a lot more free-ranged, letting you do what you like until the next quest item unlocks.
Two other issues I had were with the targeting controls, where I would go to cut some grass and miss because I wasn’t at the exact angle, or issues with being able to just pick up things that you place. I mean, it’s good, as in moving stuff around is easy, but as an example, grabbing a chick from the incubator is also the button used to pick up the incubator.
This is not a huge deal, but constantly having to place things down again gets tedious after a while, so an extra step to pick up things wouldn’t hurt. Other than that, it is pretty smooth. I had no other issues or bugs, and moving around and placing objects and structures is easy to navigate.
Everdream Valley is full of colorful and cartoonish 3D artwork that gives off a relaxed and chilled-out vibe while out exploring. The landscapes and animals give a more childish-seeming game, but it is fun for all ages. The animals are all quite cutely rotund, and even the bees are adorable. The one thing I got sick of is the grass. There is so much of it and it constantly kept trying to take over the farm as soon as I turned my back. I had to go play a game with no grass in it whatsoever just to reset myself. Jokes aside though, as cartoonish as it is it was very pleasing visually.
Now the music, which is something I both hate and love. While it’s a nice and sweet tune, it is constant and started to lull me to sleep after a while. To break up the melodic daytime lullaby, the animal dreams, and the animals in general, add that real farm feel. There is no voice acting, which was a little disappointing nowadays, as you kind of expect some voice acting. Kids these days don’t have the same attention spans, so I feel the story will go to waste from scene skipping.
This is a fairly straightforward game that follows a lot of the conventional farm game tropes with its style and a story that sets it apart from similar games. I feel like this will be a favorite for a lot of farming gamers, and if a few things get a bit of an update and some patching, this will be a very popular game. Even if you just watch the launch trailer, you can see what can be done with enough time and dedication.
The Good
- Brakes up the farm grind with night-time animal gameplay
- Expandable farm
- Adorable animals and stunning visuals
- A chilled gaming experience
The Bad
- Grass! Grass everywhere
- Some quests can be buggy
- No placement makers or visuals to show where you are hitting